Server Rules
Please read these rules before playing as they are actively enforced by staff.
Collecting video evidence and promptly submitting it to staff helps us make expedient decisions for policy enforcement.
We recommend NVidia's ShadowPlay and its "Instant Replay" feature to be set to at least 5 minutes.
Engaging actively in roleplay is essential for a vibrant and dynamic gameplay experience. As a player, taking the initiative to create and participate in roleplay scenarios without waiting for a Game Master (GM) to direct you is highly encouraged. This section highlights the importance of player-driven storytelling and provides examples of how you can trigger interesting roleplay scenarios on your own.
Player initiative enriches the gameplay environment for everyone by introducing unexpected and organic roleplay opportunities. It shows a willingness to deepen the immersive experience and allows for a more fluid and diverse narrative to unfold. This proactive approach not only enhances your own roleplay experience but also contributes positively to the community by setting an example for others to follow.
By initiating your own roleplay scenarios, you actively contribute to the richness and depth of the game's world. Whether through creating events, engaging with the environment, or personal character development, your actions encourage collaborative storytelling and a cohesive community experience.
Embracing player initiative does not mean disregarding the established rules or lore; rather, it's about finding creative ways within those boundaries to enhance the story for yourself and those around you. The most memorable roleplay moments often stem from player-driven content, showing the power of imagination in shaping our shared narrative.
You cannot use knowledge obtained shortly before your character's death to influence future gameplay or decisions. This rule ensures that death has weight within the roleplay context and promotes immersion and fairness.
Example: If your character is killed during an infiltration mission and you learn the location of a hidden enemy base, your character cannot use or communicate this knowledge upon respawning or reincarnation, as they would not realistically remember this information after death.
Do not share/receive in-game information through out-of-character channels. Metagaming involves using knowledge that your character has not naturally acquired in the game world, breaking immersion and potentially creating unfair advantages.
Example: If during a gameplay session, you are attacked by a group of players from a rival faction, and you learn through a Discord chat that they’re planning a second attack at a specific location, acting on this information in-game would be considered metagaming. Your character should only make decisions based on information they have learned through in-universe interactions and experiences, not from out-of-character conversations or resources.
/roll
Command: For actions where two or more players' characters have conflicting goals (e.g., combat, medical, etc), use the /roll
command to determine outcomes. This introduces an element of chance, making interactions more unpredictable and fair.Interrogations, processing, and any form of detention should be carried out swiftly and meaningfully. The aim is to enrich the roleplay experience without unnecessarily prolonging detainment.
Players must always engage in roleplay with the intent to contribute to the storyline and the overall gameplay experience of all participants. Actions that demonstrate a lack of intent to roleplay or undermine the immersion and enjoyment of the game for others are not permitted.
This includes, but is not limited to:
Lack of intent to RP detracts from the immersive experience and can result in warnings or further disciplinary actions, depending on the severity and recurrence of the behavior.
Return to top